The last three days disappeared in a freshly Usenet'ed RPG orgy, as my Nord spearman skewered his way through an improbable bestiary well beyond his paper abilities. I'll gladly set Phineas against FAQ-writer Karpah's she's mages. While she's busy slinking around Daedric shrines, he's clearing them with ease, flaying apart monsters so powerful they'd knock him down with every strike, if only they could reach past that glass halberd's tip to the slowly retreating warrior behind it.
And if his pilot knew east from west, he wouldn't have wandered forty years in the Ash wilderness seeking the Urshilaku burial grounds. Which may also have had something to do with his subsequent dominance.
But the years were not lost, for meanwhile an equally pirated Pimsleur's Mandarin 3 burned through four batteries on my mp3 player.
Elder scrolls is beautifully written. I couldn't find the story outside the game, but the legends have real literary merit. The architecture, culture, politics and history beautifully compliment the central mythological theme. Not the mostly crappy in-game "books", but the main story, as revealed in disparate viewpoints of factions, cults and gods - especially Vivec's library.
Play just the main Blades quest - using top two FAQs to save time - to experience this beautiful consummation of interactive art: the ancient betrayals like Genesis, the Machiavellian squabbling of the houses, asmere backdrop for the game played over Lorkhan's heart by Dagoth Ur and the waning council.
Since I uninstalled before killing Dagoth Ur and his new god, so I'd appreciate hearing where the Dwemer went, but only if the ending is good. Otherwise I prefer to preserve imaginative ambiguity. "Tapping the power of the heart of a God was folly and doomed to disaster."
Sunday, August 5, 2007
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